The Banished Vault Patch Notes — August 3, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi all, firstly thank you for playing The Banished Vault. I can genuinely say the reception has exceeded my expectations — I was truly worried the difficulty and style of game would be too offputting, but thankfully not!
This patch is a big amalgamation of things we couldn’t get in for the final release, and a bunch of things that showed up after. I appreciate many people who reported bugs in the forums. Hopefully things stabilize from here, but if more issues come up feel free to post them and we’ll take a look.
That said, myself and the team are going to take a much needed break, so the next patch may not appear for at minimum several weeks, or even a month or longer. Please be patient with this, we’re taking some time to recharge before diving into the proper updates we have planned.
The Changelist
(🌙 = community report)Balance
- 🌙Ships finish moving before the Gloom destroys a region
Bugs
- 🌙Lots of typos fixed
- 🌙Quick swap combines items
- 🌙Fixed “Gain extra action on Orbit/Surface Locations” not triggering
- 🌙Fixed multiple abilities that run on percentage chances always triggering
- 🌙Fixed multiple variables persisting across journey slots
- 🌙Fixed Elixir duplication in Vault chapel
- 🌙Fixed Elixir producer tooltip typo
- 🌙Fixed incorrect resource usage in Vault shipyard
- 🌙Fixed disallowing 21:9 aspect ratios
- Fixed crash when abandoning an Exile under certain conditions
- Fixed ships being able to move to regions destroyed by the Gloom under certain conditions
- Fixed sun effect not loading correctly
- Fixed a soft lock in the tutorials
- Fixed language issue on grid resource tooltips
- Fixed font weight issues in the Manual
- Fixed missing Alloy reference key in Manual
- Fixed issue with rulebook display in tutorials
- Fixed Power Generator grid layout
- Fixed elixir usage in chapel if Exile has elixir modification ability
- Fixed minor display issue for the intro text
- Fixed minor issue on Exile hotbar action display
- Fixed scaling issue for interface when placing a building
- Fixed minor display issue for the colocated ship buttons
Known Issues
In certain cases, restarting a solar system does not clear a Chronicle entry if you got it in that solar system. A fix for this is ready but for some technical considerations we are waiting to implement it later.
Thank you!
-nic