The Backrooms: Survival Patch Notes — June 22, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Quick Patch Update:
-Added revive player option in multiplayer adventure mode. Now when you die in multiplayer adventure you have the countdown to be revived else you respawn or give up as normal
-Added native PS4/PS5 controller support keybindings
-Fixed bug preventing you from assigning the same button to the same key. For example, this was an issue as you could not assign a gamepad d-pad to navigating menus if it was already bound to hotkeys
-Fixed bug where entities usually always target the host player if the host and client are near
-Tweaked entity sight detection so it is not as aggressive as before (i.e instantly seeing you and charging straight for you instantly as soon as you enter their radius)
-Fixed ores spawning over items, campfires, etc
-Removed some cut items (i.e glock) that accidentally made it into the game's last update (these are items that were for original testing and should not have been present in the actual game).
-All status effects are removed on death after you are revived. Previously for example you could die to bleed, and then when you're revived/respawn you are still bleeding and could die again
-Fixed a bug where respawning in adventure mode on floor 0 will put you into negatives. Now it will just respawn you again on the start level.
-Fixed a bug where when players die in multiplayer their stunned bodies can be floating off the ground
-When killed by players in multiplayer whether adventure or permadeath there will be no revive countdown and you will instantly die (complete death in perma, respawn in adventure)
-Reduced amount of floors lost when dying in adventure mode
-Fixed a bug in multiplayer where weapons can still show in other players' hands even when they have removed them