GamePatchNote Digest
TEVI Patch Notes — December 28, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Maps now display almost all room connections even if they are not discovered (Default ON)
- Long rooms' visuals on mini-map now change if they are not fully discovered

- "Landmine" enemies now slow down when attacked by the player
- DoT damage to player no longer count as "No. of Hits Received" and "Damage Received"
- Fixed "Caprice / Chapter 5 : BOSS 1" can be frozen by some frame perfect pausing
- Fixed when "Chapter 6 BOSS 1" debuff both player and themselves with "Defence Down". The boss's "Defence Down" stack never increases. (Now boss can reach "Defence Down 10" instead of just "Defence Down 1")
- Fixed "Chapter 6 BOSS 1" do not use Underworld Tyrant in Infernal BBQ difficulty
- Fixed some puzzle rooms' destroyable blocks not respawning
- Fixed display bug where Map Percent "Completed" is not 100% (even when "Area Completed" is 100%)
- Fixed "Free Roam" Vena Battle cannot be triggered again if Vena wins
- Fixed "Basic Ground Combo iII (Alt)" missing hits if attack rate is too high
- ...and some minor bug fixes
- Beta Branches are now available. Player can revert to previous version. Or opt-in beta test of upcoming versions (Beta patch note can be found in Steam Discussion's pinned post)
*Before opt-in any branch, it is recommended to backup your save files