TAURONOS Patch Notes — August 22, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey Folks,
We come here to share with you the news about the current status and future of 16 BIT NIGHTS.
Current status:
We cook, we cook HARD.

What do I mean by this?
Well, we have not 1 but 3 projects in development.
Project 1:
New IP
Gameplay: A Mix of Kingdom with Xcom. Side view, real-time tactical, squad-based. Theme: Space, Astronauts, Experiment Philadelphia. Name: TBA, other details: TBA
The first online devblog is now live on YouTube, if you want to support us drop some love here:
Dev Team: Me + Sadoff, my default partner from Chromosome Evil trilogy
Preview:

Project 2:
New IP
A unique deck-building game, mixing of survival elements with card-type combat. Theme: classic zombie(no mutations).
Easy to play, hard to master.
Dev Team: Me + Cavalie.ro, my old-time collaborator from TAURONOS
Preview:

Project 3:
A game inspired by "Majesty" where you don't directly control your units, an interesting concept set in a post-apocalyptic world.
Dev team: This is Sadoff project. he will do this by using the art pack from the old Chromosome Evil, meaning this will be a top-down strategy type of game experience.
We hope that we will be able to deliver all 3 games, all things are subject to change at the moment, but the direction is pretty straightforward.
Regards,
Cristi P. - 16 BIT NIGHTS