GamePatchNote Digest
Tank War Nexus Patch Notes — May 11, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
While I was developing the game, some features were not noticed, but it impacted the gameplay and the feeling of the game strongly.
After listening to the criticism of the players and evaluating the game completely, I made the decision to redo some aspects of the game, aiming to improve some sectors, namely:
- + Gameplay with the tank:
- Now you can shoot in all directions.
- The way in which you find the upgrades has changed.
- The way in which you acquire your weapons has also changed.
- The upgrade in the tank has also changed.
- The look of the tank has also changed. - + Level Design:
- The structure of the scenarios and the way in which you interact with them has also changed.
- Boss fights are now spread across the scenarios, meaning you have to explore the scenarios to find them.
- Exploration of the scenarios and rewards were added.
- Scenario structure adapted to break the sense of linearity of the old version.
- Puzzles added to give an even more hint of strategy and reasoning to the game. - + Kinematics:
- There were also changes in the cinematics, some were completely changed, others just adjusted. - + Enemies:
- The artificial intelligence of basic enemies and bosses has been improved.
- New enemies have been added to the game.