Tales & Tactics Patch Notes — January 20, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.41
Hotfix for level up perks breaking
1.42
Hotfix for Pure Madness perk not working
1.43
Hotfix for a CPU and memory leak introduced in 1.42.
Changed the Custom Code feature to not unlock the unique perks from the custom character, but instead have all of those new perks be directly shown and unlocked as part of the Unlocks system. Using a custom code will still allow you to play with the preset and its custom feature, even if you don't have the associated Unlock, but the ability to see the perks in Draft Mode are now part of Unlocks instead of being hidden behind codes. This makes them more visible to all players, and also can be disabled if desired. Be sure to head over to the Unlocks panel and pick up the 4 new Community unlock packs.
Added 15 new Stored Draft Slots. Any Community Code presets that were saved are now converted to Draft slots, but can be used for other characters than just the presets now.
Removed the Custom Code as an unlock per the above patch note. Draft Mode unlock now also automatically unlocks Stored Draft Slots.
Added two 'Legacy' custom difficulty modifiers: Infinite Perk Rerolls and Visible Cards. These are meant to give players who preferred to reroll perks or 'savescum' the Pick a Card events by returning to the main menu each time a method of still having that gameplay without needing to return to the main menu each time.
Added a new gameplay option for Skip Event Text. This auto-skips all event text phases, and also skips any extra clicks to get through events, such as starting the shuffle for Pick a Card events, and starting rolls/collecting results for Dice events. This is definitely not recommended for new players, but for those 200+ hour players out there who want as fast of runs as possible, this is for you.