Symphony
Patch notes · News · Live player count
About
A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!
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Detailed
Your music is under attack, you must liberate it!A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!Key featuresBattle a mysterious entity that absorbs and corrupts your music as it playsCutting-edge music analysis adapts the game to any song you like!Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level5 unique sets of boss enemies to conquer6 difficulty levelsDiscover, collect and equip weapons hidden inside your own music collection30 achievements/medals to unlockSupported file types: Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. Linux: MP3, OGG, WAV, FLAC, AIFFM4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)Full amBX™ support (cool lighting!) - Windows only
Patch Notes & Announcements(33)
MINORSymphony gets a permanent price cut!
We're really excited about the great feedback we're still getting on Symphony, which was originally launched all the way back in 2012. Its unique gameplay and timeless stylized neon look still hold up
MINORSymphony now has Trading Cards!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/3905196/7777ad436f9e026fd24e962ad1053ee9848302d9.png The title says it all! We really like how they turned out and hope you enjoy
MINORSymphony now has Trading Cards!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/3905196/7777ad436f9e026fd24e962ad1053ee9848302d9.png The title says it all! We really like how they turned out and hope you enjoy
MINORNow LIVE: Non-Latin character support, "Play NEXT" & "RANDOM" (Build 1451)
Hello everyone! Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build. As mentioned in the previous announceme
MINORNow LIVE: Non-Latin character support, "Play NEXT" & "RANDOM" (Build 1451)
Hello everyone! Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build. As mentioned in the previous announceme
MAJORBig update: Non-Latin character support, "Play NEXT" & "RANDOM", now in PC beta! (Build 1450)
Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to
MAJORBig update: Non-Latin character support, "Play NEXT" & "RANDOM", now in PC beta! (Build 1450)
Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to
MINORBuild 1170 (PC): Fixes for start-up issues
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fi
MINORBuild 1170 (PC): Fixes for start-up issues
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fi
MINORBuild 1170 (PC): Fixes for start-up issues
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fi
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