GamePatchNote Digest
Sword Master VR Patch Notes — October 18, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Changes & fixes v1.1:
- Collision detection on the enemies arms and legs have been improved. Now you will always hit, but now when you hit the legs/arms twice in a row, every hit after that will do very low damage.
-"light" poke to the torso has been added to improve collision detection.
-Credits added to main menu
-Increased the minimum distance enemies can get within your person space. This should make the enemies less "in your face".
-Sword stat and difficulty balances