Street Heat Patch Notes — December 12, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Street Heat has finished Early Access and is officially released!
We want thank everyone who has taken part in the Early Access, it has been wonderful to have had all of you excited fans eager to help us make Street Heat the game it is today. From all of us at Astalo Games, we thank you.
Some of the more substantial changes in this final update include: New driving model for all vehicles, a new AI that is more human in it's behaviour. The UI has been changed in many places and graphical upgrades a have been done to maps and models.
Enjoy!
Cars bounce from collisions more controllably
Text instantiation fix
Map voting screen more understandable
new car driving model
AI-mapping fixed for new driving model on all maps
All maps visually upgraded
Totally new AI-modelling with events and more unpredictability
some object models upgraded
race start graphics upgraded
particle graphics upgraded
UI look and feel changed
collider fixes for all maps
cars removed after death
removed start reaction test and power losses for inproper timing
project and plugins upgraded for newer Unity version
Bridge jumps mostly removed
Hovering oil spots fixed
new post processing stack applied
UI shots and icons updated
Chat removed
ranking system removed
