GamePatchNote Digest
Stonedeep Patch Notes — September 13, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Fixed issues with health wheat miller
- Dishonored will now produce only the max amount of sticks they would need if they would have to reignite all their bonfires (bonfires*stick_per_bonefire)
- Dishonored will now not stop adding sticks to bonfires when monsters are around (stops constant binning of sticks into the depot, hopefully)
- Dishonored also now gets sticks from depots and adds them back to his building.
- When dwarfs would get products from buildings, they search for more products to get and ignored that they should not get resources from for buildings like the dishonored shelter
Issues that should be fixed (Please let us know if not):
"Everytime I assign someone as Wheatmiller, their Health changes to 1/1. Must be some kind of bug..."
"So, why wheatmillers appear to die is that they are reduced to 1 hp. Guessing the same for tattoo artists and barbers."
"sticks are STILL being produced too fast - I have 4.1k of sticks after 6 days"
Probably misunderstood:
"something is wsrong with storage - one barn says it is full, yet only contains 2k of clay - barn should hold 20k?"
--- In Stonedeep there is a difference between amount and weight. How much clay fits in a depot depends on how much 1 clay weights in mass. 1 clay weights 150 mass.