GamePatchNote Digest
Squidlit Patch Notes — October 16, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
All kinds of changes have come to Squishu this time around! Here is what whirlwind changes have swept through your squidlity adventures!
- Plip has been brought back to the school-room and taught how to mentally envision analog/joysticks from controllers! She now responds to these properly.
- Plip has also been taught what arrow keys look like! She will respond to these as well.
- Game too eye-searingly bright? A new contrast slider has been implemented! Press "V" or Down on the right stick to make the game darker. Press "C" or Up on the right stick to make it lighter. Press "B" or click the right stick to reset the contrast.
- Sometimes Plip would squip and squoop her way between blocks in the ceiling. She has been told this is displeasing to the 3rd-dimensional beings watching her, and will now stop.
- Squidlits, Ooblugs, and all other talking creatures have been taught how to take pauses better. Dialogue should flow a bit better and be easier to read.
- Plip's jumps have been tuned! There's a lot of nitty and gritty detail here, it should be better. Let us know if it isn't!
That's all the updates for this time around! Stay tuned for more Nintendo Switch information and Super Squidlit information!