SPACERIFT: Arcanum System
Patch notes · News · Live player count
About
At the sunset of human life on planet Earth, you are a military pilot controlling a space ship, and you find yourself at the very epicenter of the battle in the solar system. You are forced to retreat into the unknown, distant Arcanum system through hyper-jumping.
Media Gallery(12)
Patch Notes & Announcements(113)
MINORVisit Boosty for development details.
For those who don't watch my nightly development streams, I'm recording mini-reports on my progress on Boost :) Come stay up to date!https://boosty.to/arcanumteam/posts/e9ab2c4f-a353-4220-9899-e296f9e
MINORPatch-fix
Added a limit on the number of cells in station warehouses (in order to optimize the server)Added color difference between individual stations and corporate ones (white - individual, blue - corporate)
MINORUpdate
Friends! Happy New Year 2026!We've prepared a little surprise for you in the Andrioda Orbit sector. Everyone is invited!Just be careful: try not to break the law on your way to the party. It could res
MINORPatch-fix
- FIXED, finally, drifting traders and cruisers! - Fixed autopilot errors after jumping into the gate - Improved autopilot docking algorithm (so it doesn't hang) - Improved server connection check alg
MINORHot fix
Patchfix has been uploaded The docking algorithm with docks has been improved (solving the issue of docking when the ship is swaying in different directions) The RTA algorithm has been refined to prev
MINORHot fix
Fixed: - Drifting cruisers and traders - Broken turrets on stations Improvements: - CPU load optimization - Cloud optimization (density decreased) - Voice chat and NPC volume increased
MINORUpdate
We are thrilled to present the "Guns, Smoke, Two Ships" update! We've added a little bit of everything: ships, weapons, contracts, effects, optimizations, and fixes! Head to the Arcanum system to try
MINORWe made a video essay for you
Outfitting a ship in SPACERIFT: The Arcanum System is far more than just "slapping on guns and flying off." Every system here functions as part of a single organism: the generator, shields, engines, w
MINORPodcast
At 14:00 Moscow time! Not a minute later! Join the 'Almost Weekly Podcast' on any of our channels!We'll talk about the project and just chat. YouTube: VK Play: https://live.vkvideo.ru/arcanumteam
MINORUpdate
Added:Module damage system (generator, shield, weapons) when hit + debuffsManeuvering engines now take damage when hit (only if shields are down)Updated all combat voiceoversChanges:Turret fire rate t
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