GamePatchNote Digest
Spacebase DF-9 Patch Notes — November 7, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Completely rebalanced the galaxy map. Where you choose to build a new base matters a lot more now.
- Raiders will no longer attack and destroy Airlock Suit Lockers - leads to too many obnoxious situations.
- Tuned hint message priority and visibility durations.
- Each entry in EnvObjectData.lua can now specify a sprite sheet, making it possible to create custom objects with new sprite sheets.
- Fixed: Visible doors in unexplored derelicts always appear as broken airlock doors.
- Fixed: Goals and base stats aren't wiped when starting a new game.
- Fixed: Incapacitated hostiles prevent room claiming.
- Fixed: Alerts display for hidden non-citizen illnesses, allowing you to select them in unknown territory.
- Fixed: Player can drag camera while dragging new construction in Construct mode.
1.03
- Character limit on character/room/object renaming.
- Fixed: After ~45 minutes of play, events stop occuring for long periods of time.
- Fixed: Crash on insufficient matter.
- Fixed: Tutorial base shifts position on galaxy map.
- Fixed: Construct menu items highlight improperly.
- Fixed: Turrets can't fire through open doors.