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Update #4 - waves of enemies
January 23, 2019by maciej.krzykwa
GamePatchNote Digest
Space Battle VR Patch Notes — January 23, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi guys!
This time we redesigned a few missions a little bit. Enemies sometimes come in waves so the battles are little more interesting and a bit longer. We have also made neutral objects to show up on the radar. And some minor changes as always ;)
Changelog:
- waves of enemies in some missions (not in all of the missions)
- a bit of weapons balancing
- neutral objects on the radar in the 2nd and 3rd mission
- minor AI balancing: changes in speed, attack times, etc.
- adjusted number of enemies in the 4th mission
- better placing of objects in the 9th mission
Best wishes and happy playing!