New Update + About Remastered Edition
Smart Cube Patch Notes — September 16, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New update changes list:
- NEW GAME & EXIT buttons has a confirmation question, anti mistakes
- Chinese simplified and traditional font display error has been fixed
- UE4 logo added, because after years, I finally got the usage permission
- I added on credits page, the Steam users that translated Smart Cube
- I changed the name of the person who worked for Smart Cube soundtrack
- Soundtrack DLC has been updated with the name of who worked for the soundtrack
News about remastered edition:
I have bad news. I tried to work for the Remastered Edition, but I didn't manage to compress the disk space required for the quality intended of new game and other things didn't worked as I excepted. So, I canceled this operation and I will move next to make a new game that will not require a Remastered Edition. I mean, I will do my best for my next game to be a Remastered Edition from the first launch.
Smart Cube will be removed:
Smart Cube will be removed from Steam, because I decided to understand that is not a good game and I will request to Valve to remove it. All existing costumers / who bought it, I will be able to play it, so, Smart Cube will remain in Steam Library. Until Valve will reply to my support message, if you didn't bought this game and you want to buy it for keeping it, buy it now, because, soon, you will not be able to do that.
Thank you again for who bought my game and supported me!
I delete this game because is the only one game that wasn't well welcomed, since Steam didn't accepted it on Steam. Even, I will make it free, this game remain a unwelcomed game on Steam. Plus, all news websites ignored me, RGDA too, my country and Steam did a lot of things against me, so, if I will continue with this game or I will make free, I will have a common guilt with all those who mocked me.
Update for who want more about game remove:
As a fast reply for who wonder why I want to remove my game from Steam.
I have nothing to lose.
My game was hidden by Steam for a unknown period of time.
https://store.steampowered.com/newshub/app/722210/view/5280989900256340044
Also, the country where I live didn't recognized this game and all game news websites refused to post something about this game.
Also, RGDA – Romanian Game Developers Association ignored my game.
I contacted a lot of websites and I did all my bests but they considered this game doesn't exists.
Also, I'm not agree with Steam Learning or Limited Profile Features, because if Steam allowed me to publish my game on Steam, it's right to allow me to use all the Steam features, because if not, Steam didn't accepted me really and it looks like I didn't added my game on Steam. Also, the system for rate the game to get all Steam features is not right, because, from what I hear is also based on reviews and the problem is that a lot of users buy a game, play it, but don't write a review and here is my case: I own over 2000 games with ZERO reviews.
Also, I had an extra small amount of sales, because of this limited profile features, because RGDA ignored me, because all news sites ignored me and my country ignored it and the piece on the cake, when I search on Google or YouTube "Smart Cube" I see only brain kids toys, but my game, no, such as it doesn't exists.
I decided to stop it, because I want to have no more common guilt.
So, I decided to take over and recover my life until is not too late. Please don't keep me in this painful chain!
About the soundtrack:
The person who worked for the soundtrack refused to be credited, so, I wrote that I worked for the soundtrack, because he used the music software licensed on my name so, it was legal. Why, he refused to be credited? Because, he considered that is not right to write "Soundtrack composed by" and after years we (together) found the solution: Soundtrack developer. Why? Because a game without a music or a soundtrack cannot be launched and is not considered a game, because we live into a world where the most part of the people can hear sounds, so, the soundtrack is a part of the game, so he is also a developer not a composer. And also, because is a big difference between a soundtrack composer and a soundtrack developer. A soundtrack composer working with a real orchestra and he creates his sounds and uses music score and he uses human voices that sing along the song.But, a soundtrack developer is a music creator that uses audio loops created by soundtrack composers and he uses VST plugins with sounds already created and even he create his custom sound, the new sound is not a creation, is just a variation of few knobs, settings, effects. Because, he didn't play his song using a real music instrument. What I want to say is that, developer word means you develop something, but a composer means you create something. So, I would like to urge others people to understand this idea, because is not right to say you composed a song, but you just did few clicks, you used VST plugins, or you worked with audio loops, or your just used software algorithms and then you bragging that you composed a song. You didn't composed it. You developed a song, exactly like game developers who don't created a game engine and worked with a game engine created by another person or by a company. So, now the person who worked for Smart Cube soundtrack allowed me to publish his name.