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Small World 2.5 Update is Available!
June 11, 2014by YannDoW
GamePatchNote Digest
Small World Patch Notes — June 11, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Introducing Small World 2.5
Featuring an even more refined online game system that delivers the best of both asynchronous and competitive online play, Small World 2.5 now gives you:
- A full-featured Lobby with real-time chat, list of connected players, game creation and list of open games to join. Within this Online Arena you’ll find a thriving community of avid Small World players ready to play 24/7.
- New Single-Session Online games – real-time gaming with bots taking over when someone quits. Even better, all games now run with a Speed Chess-like competitive Player clock that controls how much time each player has left to play.
- Multi-Session Online games – the asynchronous gaming already in Small World 2, but with even more options to control who gets invited, how long your game will last, and a myriad of other options regarding ranked games, karma filtering, starting player selection, and more.
- We’ve also implemented more of everything: More ranking, persistent in-game chat, chat in the final score screen, and a super detailed statistics screen at the end of each game to analyze how each player performed with various race/power combinations.
- And last but not least, we now provide a Linux version, included in the same SteamPlay™ package!