Sin and Love
Patch notes · News · Live player count
About
"Sin and Love" is a dark narrative roguelike game with a background set in a fantastical version of the Tang Dynasty. You will play as a princess from the ‘Stone’ Kingdom, who has been poisoned and rises from the ashes.
Media Gallery(12)
Patch Notes & Announcements(34)
MINOR《长安:石之舞》8月新版本更新公告
各位殿下早上好!上次产品发布后至今,我们也通过Steam、玩家群、社交平台等渠道,收到了大家很多中肯的反馈,这对开发组来说是无比珍贵的,非常感谢各位殿下对《长安:石之舞》的热爱。结合大家反馈中呼声较高的意见,开发组在多次讨论后,决定在近几个月中对版本进行一些重大更新,既有原有系统的优化调整,也有不少新增内容。时隔数月,今天终于可以呈现给大家,请喜爱肉鸽的殿下们多品鉴指正!这次更新主要包括了补充局外
MINORDaily Update On July 4
Experience Optimization: ※ Water element system overhaul, improved drowning and Suigen (Water Moon) school experience ※ Fengyan (Wind Eye) rework - continuous damage with pull effect on surrounding no
MINORDaily Update On June 27
Experience Optimization: ※ Add sound effects for the appearance of the Mentor and Nuo Slave. ※ Add sound effects for moon phase activation. ※ Modify the Fate Book description text, updating the attrib
MINORDaily Update On June 25
User Experience Optimization: ※ Adjust red floor visual effects to resolve conflicts and enhance combat warning clarity. ※ Optimize relic descriptions by adding "permanent" tags for attribute upgrades
MINORDaily Update On June 20
User Experience Optimization: When the number of peaches is full, any additional peaches will be automatically used. Bug Fixes: Fixed issues where some endings had missing characters or incorrect spac
MINORDaily Update On June 18
User Experience Optimization: Added 10 new multiple endings, including 4 main story endings, 4 follow-up endings, and 2 hidden endings Added random dialogue for Old Monk and Yuan Niang to reduce the r
MINORDaily Update On June 16
Experience Enhancements: ※ Added overhead dialogue content for certain elite enemies and Boss battles. ※ Adjusted the number of portals at some level exits to provide more choices. Bug Fixes: ※ Fixed
MINORJune 12 Daily Update
Experience Optimization ※ Added group execution mechanism: When executing a target, all executable enemies within 15 meters of the target will be killed simultaneously. Healing and mana restoration ar
MINORUpdate Announcement on June 9:
※ Fixed a bug where shielded enemies on Difficulty III were unable to be executed.
MINORJune 9 Daily Update
Experience Optimization 8 new endings are added after completing Difficulty 2 and 3. The opening animation in the first level's Master's room is now skippable. Dialogue upon entering the Master's room
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