Simmiland
Patch notes · News · Live player count
About
Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards 🃏🃏🃏 Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!
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Detailed
Simmiland is a god game.Watch how mankind develops!What the heck is Simmiland?In Simmiland you create a small civilization that you can only influence indirectly by playing cards to the land, such as plants🍃 and minerals ⛰️. Playing a plant on a grass biome tile will result in a wheat plant, but playing a plant card somewhere else will also create something else. Try to experiment as much as you can!Playing cards costs ✨ 'faith' ✨ that you gain from the humans when they periodically pray for you, or when you fulfill their wishes. One may wish for a berry bush and another for a deadly plague ☠️One of the more important cards is the ⚗️ 'inspect' ⚗️ card. This card can be played on items, objects and sometimes just on empty tiles. The inspect card will trigger an invention that will help the humans explore your world further.The way you shape the land and guide the humans will decide which way the humans will develop. They can go as far as to build a rocket! 🚀The metagameYou can play Simmiland in 2 different modes: Normal mode - your card deck is limited and you will find the apocalypse card at the bottom Endless mode - you can play an endless amount of cards, but you won't get any achievementsIn normal mode you will get achievements. Both achievements and progress will net you some in-game currency which you can use to buy new and more cards to fill your deck, giving opportunity to new possibilities.Features Quick, but relaxing, 10~60 minutes play per game An alternative endless mode where you can shape the land into infinity ~20 different cards 13 different biome types 30+ inventions to discover 40+ different resources to discover 20+ different achievements to findSokpop makes a new game every two weeks!Subscribe for 3$ per month at
Patch Notes & Announcements(18)
MINORmac meteor crash
Gave another go at fixing this issue where the game crashes when playing a meteor card on Mac. Let me know if it still doesn't work!
HOTFIXhotfix sustaining swamps etc.
fixed a bug where humidity dropped back down to 50% making it very hard to sustain swamps.
HOTFIXhotfix (again) for humans getting evil too fast
i removed humans becoming evil from not having too much food. apparently this used to be bugged, but i accidentally "fixed" it during adding the translations.
HOTFIXhotfix salt deposits and getting evil too fast
- enabled salt deposits again - slowed down the nature decay when not having enough food with x0.25
HOTFIXhotfix
fixed the crash that occurred in the new localization build
MINORChinese and Spanish translations!
I found some time to implement the translations or Chinese and Spanish that the community made! You can change the language in the main menu.
MINORMac build fixed!
finally figured out the problem. mac builds should work again.
MINOR64-bit mac build
uploaded a 64-bit build for macosx. however, i'm not a 100% sure it was the right version. let me know if there is something off.
MAJORpatch 1.4.14
Quite a small patch this time. Thanks to you all for helping making the game better! changelog - fixed steam screenshot/pictures - fixed base/human info window glitches - fixed a achGet crash - change
MAJORpatch 1.4.13
v-sync - added a v-sync option in options/settings - default is now OFF to fix the black screen people had (hopefully) - if your game is running suuuuuuuuuuuuuuuper fast, turn it ON! fixes - can't cli
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