Seeking Dawn Patch Notes — November 21, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We are really excited to finally release the Version 2.0 of Seeking Dawn. Lots of fixes and optimizations have been done.
We also added a lot of new content, including a brand new mode "Master Mode" with a weapon levelling system, level difficulty adjustments and balances, and newly unlocked areas.
I hope you will enjoy it and stay tuned on our official social media! Localisations are going to be released little by little, starting from next month! Please leave comments on our social media to tell us which language you want to see added to Seeking Dawn!
Facebook: https://www.facebook.com/MultiverseVR
Twitter: https://twitter.com/VRmultiverse
Discord: https://discordapp.com/invite/p3jvJnq
------2018/11/20 - Changelog------
New content:
Added a new storehouse
Added a new campaign mode with a weapon levelling system
Added difficulty settings
Added a special reward for beta players
Added a new area in The Frozen Hollow
Added a new buff/debuff feature
Added some new achievements
Added split backpack resources feature
Added area resources collection feature
Added mechanical version of several enemies
Added new types of food
Improvements and changes:
Saving the game will now save player position
Changed several areas (The Mount Omen, The Depthless Lair and The Frozen Hollow)
A more living and complete ecosystem
Display more details on the saving slot UI
Rendering optimisation
CPU optimisation
Fixed several bugs or other errors