SEDOMAIRI / せどまいり
Patch notes · News · Live player count
About
SEDOMAIRI is a first-person action horror game in which you wander through a randomly generated world that looks like an old Japanese house. Use the radio that can detect the distance and direction of the enemy to escape from the enemy, catch all the straw figures, and escape from the Sedo.
Media Gallery(10)
Detailed
“Sedo” is the world between living and dead.If you want to get back alive, catch all the straw figures.Howver, you must not be found by the children of the Angel of Death.SEDOMAIRI is a first-person action horror game where you escape from a randomly generated world that looks like an old Japanese house.You have a radio. The radio enables you to detect the distance and direction of enemies and figures. Use the radio to collect all the straw figures while hiding from the enemy, the children of the Angel of Death, and try to get back alive from the "Sedo".Gameplay built for fearThe distance of the player's lights, the distance of footsteps, the distance of the enemy's vision, and the distance at which the radio can detect the enemy are all calculated and set to make you fearful. This ensures that you will always have the fear that they might be right there.Randomly generated mapsThis game generates maps with more randomness than my previous game, "Infection Maze". Therefore, you can enjoy fresh play even after repeating the game.In addition, a custom mode is included. You can customize the size of the map, the number of enemies, and other aspects of the gameplay by yourself.Battery management for itemsThe items the player has are a light and a radio. Both are essential for exploring the map, but they have batteries that need to be recharged within a certain period of time. It makes you feel tense.The atmosphere of a Japanese house 30 years agoI created this art model with the atmosphere of a Japanese house 30 years ago in mind, which only a Japanese author can create.About streamingYou are allowed to stream this game play on video sites or upload videos of your play.Support for game controllersThe PS3 controller is not supported.If you encounter a problem that prevents you from operating the game properly and you have some kind of controller connected to your PC, please start the game with all controllers disconnected and try to play with the keyboard and mouse.
Patch Notes & Announcements(13)
MAJORSecurity Vulnerability Mitigation in Unity (v1.3.4)
In response to the recently disclosed Unity security vulnerability, we have rebuilt our application using the patched version of Unity and released an updated build (v1.3.4).
MAJORv1.3.1
- Fixed a bug where the revived nail drawer could be opened from a distance. - Fixed a bug that sometimes caused enemies to not reset their animations when the player was revived.
MAJORv1.3.0
- Fix the text in the first room. - Fixed a bug in which going back to the title from a game and starting the game again would cause the CPU load to increase and the FPS to drop.
MAJORv1.2.2
- Added a "Sedozarashi" mode (no hiding points). - Added a setting to disable hiding points in custom mode. - Fixed an issue where the directional meter was not destroyed when 0 was set as the "Condit
MAJORv1.2.1
- Addition of Tokonoma model (To adjust the number of hiding points, the areas where closets have been disabled will be replaced with Tokonoma.) - Minor revisions to texts in the starting room
MAJORv1.2.0
Up until the previous version, the difficulty level could vary greatly due to too many or too few hiding places in the closet. To solve this problem, the frequency of hiding places is now adjusted. {S
MAJORv1.1.3
Fixed a bug that caused the doll to be hidden under a drawer, making it impossible to pull it out. Considering the conditions, this should be infrequent, but I apologize if anyone had encountered it.
MAJORv1.1.2
1) The direction meter has been positioned as a tutorial. The directional meter implemented in v1.1.0 was introduced to make the rules of the game easier to understand for first-time players. However,
MAJORv1.1.1
Added the function of restarting from the starting room or TV in case of a fall through the floor.
MAJORUpdate v1.1.0
{STEAM_CLAN_IMAGE}/40828697/4bcf1733863c939467f2b2a9d7221d01239938a6.jpg Fixed an issue where a rule was not being understood correctly by many players, making the difficulty seem unusually high. The
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