GamePatchNote Digest
Sector's Edge News — December 10, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all, this is a stability update that fixes a bunch of crashes and a few issues with UI, music, bots and rendering.
Rendering Issues
If you are facing rendering issues (black textures, invisible models), please create a file called `logopengl.txt` in the `C:/Users/YOU/Appdata/Roaming/vercidium` folder:

Then restart the game, enter the ship, then close the game. Then send your log files on our Discord server and I'll have a look. Log files are located here:

Fixes
- Servers can no longer be clicked behind the IP window
- Ice is no longer invisible when joining a match for the first time with bare minimum raphics
- The server list no longer extends off the bottom of the screen
- Fixed an issue with jumping and gravity
- Rush, Free For All and Gun Game music is now hyped up
- Custom servers now start up using the right map and gamemode
- Fixed spawn zones for the Ship and Trial FFA maps
- Fixed a subway tunnel
- 3D icons like enemy pings and rush icons no longer flicker
- Voice chat mute settings now save correctly
- Fixed meshing issues on maps with transparency
- Fixed particle issues on older OpenGL versions
- Fixed black texture issues / invisible models on older OpenGL versions
- Fixed character selection issues
- Rush no longer plays the same track on repeat
- Bots now redeploy correctly after being stuck for one minute
- Bots now pick up flags correctly
- The minimap no longer renders on the instructions screen when joining GG/HH
- Fixed a crash when leaving when a falling voxel structure is created
- Fixed a crash when resizing the window all the way down while in-game
- Fixed a rare crash when joining a server
- Rain no longer resets when Rush objectives explode
- Music is now synced correctly to players who join mid-match
Additions
- 'You are Attacking' and 'You are Defending' text on the Rush UI
- A `server_docs.txt` file is now shipped with the game
- `RestartWhenAllPlayersLeave` lobby setting
- New custom lobbies settings for ban attachments per-weapon, and controlling whether the match restarts when all players leave