Scarmonde
Patch notes · News · Live player count
About
8-Bit Styled dungeon-crawler wherein you assemble a party from 12 Classes to brave The Depths in search of the Dragon God's Sacred Treasures!
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Detailed
The God of Dragons beckons you to Scarmonde.Gather your most trusted and skilled companions, then brave The Depths to locate each of the Dragon God's Sacred Treasures. Legends say paradise awaits the one who gathers all three, but will you and your band of adventurers be the first to have their wildest dreams become their new reality?Before departing into The Depths below Scarmonde, you're tasked with assigning each of your nameless companions a Class. There are 12 Classes to choose from, all designed after the classic Knights, Clerics, and Thieves we all know and love.The Classes you'll be able to mix-and-match to forge your ultimate team of adventurers is as follows:The Knight. The Warrior. The Cleric. The Mage. The Thief. The Monk. The Paladin. The Hunter. The Sage. The Duskar. The Bard. The Dancer. In this retro-styled RPG adventure, you're immediately thrust into the world and made to fight for your lives! Although the graphics may say otherwise, there's many modern conveniences to aid you on the journey to acquiring all the Sacred Treasures.This game is being made for anyone who just wants to jump right into a classical RPG experience without any of the thick layers of story and dialogue bogging them down. If you're here, you're here for the gameplay!KEYBOARD CONTROL SCHEME AND INSTRUCTIONS ON HOW TO ACTIVATE WINDOWED/FULLSCREEN MODE: "Spacebar" = Confirm/Talk. "X" Key = Open/Exit Menu. "Arrow/Directional" Keys = Move character. ""Q and W" Keys while Equipment Screen is open = Switch between Characters. CONTROLLER CONTROL SCHEME AND INSTRUCTIONS ON HOW TO ACTIVATE WINDOWED/FULLSCREEN MODE: Triangle or Y Button = Open Menu. Circle or B Button = Cancel/exit. X or A Button =Confirm/talk. Square or X Button =Run/Dash. You can activate Windowed Mode/Fullscreen Mode by pressing the Function (Fn) key and then F4. Doing so again will put you back into Windowed/Full-Screen Mode.
Patch Notes & Announcements(31)
MINORSeptember 2025 Update
Made several small (and one greatly requested) updates! Aside from addressing minor collision issues, missing pieces of info from several equipment descriptions, and resistance oversights on early-gam
MINORApril 10, 2025 Update (for The Random)
- The Random now has a "starting room" featuring basic enemies and an NPC that informs players that touching the blue orbs allows them to proceed through the dungeon! - Guardians appear in front of po
HOTFIXApril Hotfix
Hey, folks! I have to push out a small update this morning to address some newly-discovered oversights! -Added an NPC to warn players of entering The Random. -Orbs acquired from the random chests can
MINORApril 2025 Update: Introducing the RANDOM DUNGEON!
It’s time for another update! This time, though, there’s a little bit extra thrown in for fun. Introducing Scarmonde’s “RANDOM DUNGEON”! {STEAM_CLAN_IMAGE}/44829566/7820a36517d0d322c0549cee0d262b6a2e1
MINORMinor Update (March 3rd, 2025)
Made some minor adjustments to the game today! There were a few passability issues that were addressed, along with some mapping errors, but the MAJOR thing I had to look into and fix was some countera
MINORMinor Update (Postgame +)
Had to launch an update today to address several relatively minor issues regarding collision detection in some areas of the postgame, as well as a somewhat concerning bug that would trigger when fight
MINORPostgame content is LIVE!
It's time, everyone! Scarmonde's POSTGAME CONTENT IS NOW LIVE! How do you access the postgame? You must defeat the final boss, but DO NOT enter the door beyond them. Head back to Scarmonde and inspect
MINORUpcoming Postgame Content
Are you ready to challenge your party of adventurers and put everything you've accumulated and learned to a TRUE test? {STEAM_CLAN_IMAGE}/44829566/7370dd178b0e478c54d08a3ccdbb2248b2227197.jpg Scarmond
HOTFIXQuick Fix: Dual Wield
Phew! That didn't take long, did it? We have to push out an EMERGENCY DUAL WIELD FIX because it was having several... undesirable side effects! Monks, Duskars, and Dancers could not equip helmets! Sad
MINORDual Wield Update!
...SURPRISE! It was being considered for a while now, but it was decided that in order to spice up the class and give it a little more OOMPH, the Thief can now dual wield one-handed weapons! Don't fre
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