GamePatchNote Digest
Sandbox Anything Patch Notes — January 7, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
After receiving so much useful feedback from players, we have fixed and added what you recommended! Especially a restart level confirmation, for the level editor! . Again, thank you for all the suggestions, we are still working on many, but keep them coming!
Full Changelist
New!
- Zombies mode now has time scale feature
- Zombies difficulty increases now as waves pass
- Minigun and Minigun Civilian now in Zombies
- Added Editor restart level confirmation UI
- Added FPS option for those with 144/240hz monitors!
- Editor now has a Time setting for maps! (Day/night)
- Along with day/night, are new light blocks!
Changes!
- Zombies coin worth nerfed
- Zombies starting money from 250 -> 350
- Large waves spawned zombies in each other (because of so many needing to be spawned) now fixed
- Tweaked gun prefabs in Zombies
- Boss now spawns every 4th wave instead of 5th
- Barrel sounds now are the same volume as other objects! Pesky barrels!
- Multiplayer menu UI rounded out, nicer look (hopefully)
- Railgun shooting incorrect direction when scale inverted, changed.
- Editor Copy/Paste bug, dragging multiple object bug fixed.
- Decreased objects spawned in the menu from 500 to 200 just to help some PC's out
- Various small bugs not worth mentioning.
We hope you enjoy this new update and have any questions, suggestions, or doubts about the update, let us know! Have a great day and keep on Sandboxing!
-Fizzostia