GamePatchNote Digest
Roll Patch Notes — December 20, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
8 new shop items!
- Rain - Adds 1 to the number shown on all Numeric and blank faces.
- Snaking Multiplier - The snaking multiplier snakes between dice and eats all numeric die faces. Increases the value of the face it is pointing to based on its length and the total numeric value it has eaten. Disappears when it points to nothing or itself.
- Voidling - When this face is not rolled, it increases the value of whichever face is rolled by 50. Otherwise has no value.
- Lock Pick - When rolled, subtract 2 Lock Value from a random, adjacent, Locked Die. A Lock Pick can only be used once per Complete Roll.
- Lock Smith - When rolled, this face has a 2% chance to randomly lock one adjacent die. When a locked die becomes unlocked, if it is adjacent to a Lock Smith, it will create 2 copies of itself instead of 1.
- Cloverfield - Four Leaf Clovers are considered to be Viral Faces and have a chance, when rolled, to replace any other adjacent die face with a Four Leaf Clover.
- Diagonal Adjacency - Adjacent now includes diagonally adjacent dice.
- Circle of Life - When a die is reincremented, it generates a new blank die. All blank faces now spawn with a reincrementor attached to every face.
- Recently rolled passives are remembered and won't be given again in the shop
- If you hold the roll button for 75 straight rolls, you will start to 'Roll-out' and roll speed will increase!
- Custom Share: When you finish editing custom settings, a shareable code is copied to the clipboard. Paste a code from a previous game or from another player to automatically fill out custom settings!
- Two new custom/weekly mode modifiers: Survival and Passive Limit
- Mobile versions now display which upgrades are free/premium in the dice-o-pedia
- Airstrikes are "animated"
- Added the option to reset your own highscores
- Shortened description of all die faces and added Die Face, Attachment, and Modifier tags
- Non-Numeric Adjacency Multipliers no longer get friendly rerolls
- Doubler now starts at 64 but requires 4 rerolls to double