Inventory System Change
Rogue Randy Patch Notes — November 10, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
It took a while for me to figure this out but thanks to the indie game developing community on Youtube and a few Reddit pages I was able to readjust the inventory!
The new system that is in place now is configured with keyboard input. A mouse is no longer required unless pausing or dying in the game!
Thanks again guys and gals for bringing this to the forefront of issues I need to fix. If someone didn't address it I would have just left it as is. This would be a bummer because I feel like the game is so much more polished now and can't wait to hear back with what you have to say!
On a side note, I was not able to keep the dialogue items that I had in-game. I found through playtesting however that not a lot of people were looking for those. If enough people reach out however I will try my hardest to bring it back.
I plan to have an item that freezes time now that the inventory system doesn't do that anymore. I don't know how fancy I will get with the animation aspect but it could take a bit.