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DEV Patch: UI Scaling and Crash Fixes
April 16, 2025by Raptormeat
GamePatchNote Digest
Rodina Patch Notes — April 16, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi again everyone!
Some players recently noted that Rodina's UI was not working well with smaller resolutions, or with 6:10 aspect ratios. I added a little UI scaling (on the DEV branch only!) to help with this and would welcome feedback from those affected. This system is still in flux (I may change it for mid-range resolutions) but will be included with the next full release.
I'm currently working on a clustered light system for Rodina's renderer (to make turning on your headlamp work with thousands of rocks), and adding new rocks art types for each of the planets!
Everything else on the Dev branch is still broken! But we're getting there!