GamePatchNote Digest
Relik Patch Notes — May 18, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We're back to rapid updates again now that real-time is live!
Improvements
- Waiting for an opponent to finish viewing a higher level puzzle's "initial playback" happens before your playback now instead of after.
- "Lit" duration of Sequence inputs reduced so fast inputs don't blend together.
- Popup notification fade curve improved
Bug Fixes
- Joining a battle after disconnecting from a bot match works properly now.
Coming Soon!
- See both players' puzzle levels during the match
- Improved (ie slower) replay speed
- More bug fixes