GamePatchNote Digest
Refunct Patch Notes — October 2, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hey all! Refunct Update 10 is now live which improves movement, optimization and more:
- Added mid-air step-up mechanic making movement smoother by adding leeway when barely missing edges on landing
- Added 10-40% resolution scale for extremely low-end systems
- Improved climbing at steep angles
- Improved collision consistency by always using flat movement base
- Improved performance using LODs, model and render tweaks
- Fixed jerky physics while moving on rising islands
- Fixed camera dipping into water in rare cases
- Increased minimum required climb height slightly
- Tweaked button collision by tapering off the top to fix sliding in rare cases with the collision changes
This update has been iterated on with the critical and passionate speedrun community. Also you can now name your price and pay what you want for Refunct's soundtrack / OST by Kristofferson getting it in high-quality MP3, FLAC and more.
Finally Refunct was released two years ago and I really just wanted to thank you all for your support.
Take care!