Realms of Eternity
Patch notes · News · Live player count
About
Inspired by Thief Series, Dark messiah and Blade of Darkness. Psychics based combat, exotic weapons and mechanics.
Media Gallery(11)
Detailed
VRKemono proudly presents "Realms Of Eternity"Smooth and teleport locomotionFlexible graphical settingsHighly optimized for VRSupport all major HMDs and controllers, (Oculus Quest version released on Sidequest)Responsive 24/7 support and discord channelbHaptics support integratedSteam releaseEarly Access #2 release features Zen garden and 2 weapons mastery Kendo , Kyodo Dojos and single player level.Kendo DojoYou can master 1 or 2 handed various melee weapons. State of the art physics and interaction.Accurate cut and slice mechanics.Per object damage model.Kyodo DojoMaster way of bow with 30 waved minigameStatic and dynamic targetsRapid difficulty curvePhysically challenged, skill based and overall good workout7 types of enemies, each with own tactics and abilitiesSingle Player LevelPortal is opened to new locationFight and depend new realmFlame arrowsNew EnemiesDefeat mini bossOpen secret achievementbHaptics native supportWhat do we propose ?"Game development as service". We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together. Hence you have unique chance to participate in game development, vote for which features to include or how to tune them. For example should we have simulation grade melee or more arcade approach? Which kind of weapons would you like to be implemented together with well-known, exotic ones or some other. We will provide frequent builds and iterate each aspect as closely as possible.About UsVRKemono is a newly founded studio dedicated only to VR games and media. We have commercial game development and outsource experience on all major platforms. We are genuine pioneers and know how to design games professionally for VR that is still rather new medium.I look forward to hearing for your impressions and suggestions. Lets start this journey together !3 Titles that inspired this gameThief series - settings, stealth mechanics, mission structureDark Messiah - combat mechanics, level designBlade of Darkness - overall feel, enemies, gore, melee weapon mechanics
Patch Notes & Announcements(18)
HOTFIX0.6.2 Hotfix #5
Thanks again to out great community for reporting bugs !
HOTFIX0.6.3 Hotfix #4
Yet again dear community thanks for repotting bugs! This is latest hotfix before next major update!
HOTFIXV0.6.2 Hotfix #3
V0.6.2 Hotfix #3 is live ! Thanks for reporting bugs !
HOTFIXV0.6.3 Hotfix #2
Fixed few bugs reported by players, Thanks you !
MINORUpdate V0.6.2
1. Added unlockable akimbo crossbows. 2. Improved cutting mechanics. 3. Added 2 new achievements. 4. Minigame levels increased to 30. 5. Throwing physics improved. 6. Updated bHaptics plugin to latest
MINORMinor Update v0.6.2
Changes Remodeled Kyodo Dojo. Fixed bow hand grab orientation. Various fixes and improvements
MINORUpdate 0.6.1
Update 0.6.1 highlights New Achievements added New Weapon (spear) added. Training mode for bow added. Dual hand weapon handling improved. Experimental menu added. Experimental Kurosawa mode added. Var
MINOR2021 #1 first update preview
https://www.youtube.com/watch?v=KnrD7JZFTTU
MINORUpdate v0.6.0
Update 0.6.0 highlights Fixed laser sword can cut while retracted. Added cut minigame to Kendo Dojo. Cut materials improved. Added Experimental settings. (bamboo lower part stays motionless after cut)
MINORv0.5.9 is out
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