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Raw Metal is a action, indie game from Team Crucible. Track patch notes, hotfixes, and live concurrent player count on GamePatchNote.
Patch Notes & Announcements(16)
MAJORRaw Metal 1.2.3
New FeaturesBoss 3 now has an “aura” visual effect that appears during the Standoff state to better clarify the distinction between states.Added hit VFX when the player gets hit (yes, we really forgot
HOTFIXRaw Metal - Hotfix 1.2.2
Changelog New Features Added a “Reset All Bindings” button to the control binding menu (only available when editing custom presets). Control preset settings can now be changed when a non-customizable
HOTFIXRaw Metal - Hotfix 1.2.1
Changelog Fixed an error caused by switching targets in a fight where the enemy health bars are not visible. Corrected the positioning of the scavenger’s taser when loading into a run with gear equipp
MAJORRaw Metal 1.2.0
Hey Scavengers! We've got an absolutely massive update for you today just in time for the Steam Winter Sale, for which Raw Metal is 30% off! In this update, we wanted to both bring the game closer to
MAJOR1.1.3 Patch Notes
Hey Scavengers! We're releasing a new patch that reworks elevator ambushes and makes minor adjustments to bosses. Enjoy! Adjustments Previously, the chance of an elevator ambush occurring was determin
MAJOR1.1.2 Patch Notes
Hey Scavengers, minor patch rolling out with some good ol' bug fixes. Adjustments The game no longer runs in the background. Aside from being a sensible quality of life change, this should, in conjunc
MAJORRaw Metal v1.1.0 - 20% off!
Major update and Summer Sale! Hey Scavengers! Today we've got our first major post-release update, rich with big changes that should massively improve your experience with Raw Metal! Also, the game is
MAJOR1.0.3 Patch Notes
Hey everyone! Small patch going live with some bug fixes and an April Fools secret for those of you who've beaten the game. Changelog Added/adjusted colliders in many areas to prevent clipping. Preven
MAJORPost-Launch Announcements and Roadmap
Hey Scavengers! Thanks so much for the overwhelming support for the game since launch! You've blown us away and we couldn't be more happy. To address some feedback and maintain open communication, we
MAJOR1.0.2 Patch Notes
Added some colliders to certain areas to prevent guards from getting stuck behind tables and other objects. Adjusted how guards detect the ground when airborne to prevent them from getting stuck in a
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