GamePatchNote Digest
RAM Pressure News — August 2, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- The debuff camera at the start of the turn is disabled, except for moving and panic shots. The effects are shown as text above the fighter at the start of the turn and hang until they appear in the camera's field of view for 3 seconds.
- Fixed a problem with the equipment window freezing before the battle, stopping working in rare cases
- Increased hit chance for interactive objects to 80-90%
- Fixed a bug where the “Volley” skill did not always work when aiming at the maximum distance
- Fixed a bug where the turn order was not determined randomly in co-op battles
- Fixed a bug with broken equipment that appeared when starting a contract in cases where the broken equipment was in a different squad than in the selected one
- Fixed the “Hit the weak harder!” skill of the Spark weapon. It no longer regenerates ammo on a miss
- Animation fixes that should fix some stutters
- In the battle results window, the premium reward has been moved
- Reduced loading time during authorization
- Minor GUI fixes