GamePatchNote Digest
RAM BOE Patch Notes — September 1, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello beautiful people and hope you're having an awesome start of September.
As promised, during the next period until the upgrade patch is done, we will be give you guys a sneak peak from multiple perspectives - gameplay, graphics, story and other miscellaneous changes.
In this update we will be touching on gameplay matters, so grab your popcorn and enjoy the read:
- - from the get go, we will not be touching the core mechanics, so all changes will focus on enhancing what already exists
- - our little wooly mountain climber will be getting a sugar rush buff, so he'll be moving around the map faster and the input will be much tighter than it currently is. We know how that was annoying as it caused over-pushing and running off the cliff a lot of times. Also nobody likes a slowpoke, so put some muscle in it Boe.
- - speaking of input, as this upgrade is focused a lot for steam deck, we've removed mouse control, so you will only use keyboard or gamepad controls
- - there will still be two difficulty modes, a casual mode where you can't fall off the platform and you can't push important runestones off either, as well as removing the timer. Yes, we've heard your feedback and we're revamping the timer. The challenge mode will have what the casual mode doesn't - falling, pushing and timer.
- - as mentioned above, level timer won't tick down anymore. In casual mode it won't exist at all and in challenge mode it's replaced by a stopwatch, meaning it will count from 0 upward and will be used as a means for time-trial - that you will need that for one of the 3 souls from each level completion. TLDR; you can take your time on both difficulties as the game won't end on time anymore :D
- - camera movement is getting changes as well, you will be able to move the camera, now isometric, at 90 degrees and will also have a top down mode, depending on what preference you have while playing
- - last but not least, we're also adding a couple of extra level, focused on the breakable falling tiles under your feet, as we feel that mechanic was not explored enough.
- - more than that, a handful of quality of life changes that everyone will enjoy