Race Track Builder Patch Notes — December 2, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
List of changes:
Added: Terrain creation more flexible with Stagger and initial Triangle size.
Added: Terrain Points X & Z movement and Auto Merge (optional).
Improved: Terrain Points movement with gradient uses an invisible Hull around the points to calculate curve movement weight.
Added: Terrain Points Deletion - select and press delete.
Added: Terrain Points Split Edge - Hold Control, click on edge and drag.
Added: Terrain Points Merge - select and press M.
Added: Terrain Points Extrusion - select points, press E, then click and drag the edge.
Improved: Terrain redraw causes no flickering.
Added: Centerline editing.
Added: Teleport Positions.
Improved: Sped up calculations by using more efficient tracking of changes.
Improved: Gizmo Size and Hit detection.
Change: XPack default road has outside verts set to Reduce.
Fix: Remove the ability to insert new Surfaces into Invisible Walls.