GamePatchNote Digest
R.E.P.O. Patch Notes — May 9, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey hey semibots!
Hope you are enjoying all the new fashions, here is a patch with some fixes and balancing!
CHANGES
- Cosmetic Box Spawn - Increased the "bad luck" multiplier slightly. It now persists after a game over and increases at the end of a level instead of at the start.
- Cosmetic Shop Machine - Players unlocking cosmetics one after another should now get less similar cosmetics. Unlocking a grabber cosmetic now shows the grabber during the screen animation intro.
- Shopkeeper - Improved the Ruckus System to detect more forms of ruckus. No longer holds the player as high, preventing death heads from getting stuck in ceilings. Now warns the player before shooting them, if the crime is not too severe.
- Charging Station - Can now charge items held higher up.
- Item Staffs - Now shoots where it points while rotating. Now snaps back to aiming forward after rotating while charged.
- Item Vehicles - Lowered sound effects when vehicles scrape against walls and other surfaces.
BALANCING
- Item Staffs - Enemies can now hear them while charging or when used.
- Item Void Staff - Effect is now active for longer.
- Item Roll Staff - Effect length is now less random. Less ammo.
- Item Zero Gravity Staff - Effect length is now less random and generally longer. Less ammo.
- Item Defibro - Now emits a shockwave that stuns enemies when used.
- Item Vehicles - Enemies like Heart Hugger now stun your vehicle when they grab you. You can get back on, but only for 2 seconds at a time. Enemies can now hear vehicle engines and better hear vehicle impacts.
FIXES
- Player Tumble - Fixed players' tumble weight permanently being lower after mounting a vehicle.
- Enemy Birthday Boy - Fixed rare bug where they could spawn their soul orb outside level bounds.
- Cosmetic Tokens - Fixed an inconsistency when all players died right as the truck left, which sometimes allowed players to keep the run going without awarding cosmetic tokens. Now allows players to live and keep their tokens.
- Upgrade Stand - Fixed sometimes giving fewer upgrades after rerolling. Fixed rare cases where players could reroll without enough money.
- C.A.R.T. - Fixed death pits breaking the cart through walls.
- Item Vehicles - Moved away from the charging station in the truck level, which caused them to charge automatically.
- Item Staffs - Fixed some staffs not triggering their deny effects correctly.
- Item Defibro - Fixed lag stutter cutting to game over even though a revive was in progress.
- Extraction Point - Fixed a rare bug where only some players would see the light turn off.
- Truck - Added more item spawn positions, as the current amount could not spawn all items in the game.
- Valuable Discover - Fixed being unable to discover valuables while tumbled or driving a vehicle.
- Death Head UI - Fixed right and left eyelid colors being flipped.
- Settings - Fixed stuttering when opening the controls page in the lobby menu.
Bye bye!
/semiwork