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Multi-quest Update & Cute Pet System
October 31, 2024by Stefferp
GamePatchNote Digest
QUEST TOGETHER Patch Notes — October 31, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Multi-quest system
- Any number of quests can now be accepted at once and completed at your own pace
- Upon clearing a quest's objective, you'll see a notification that you completed the objective. Then hand in your quest at the Quest Girl at a guild tavern to receive your exp and your item rewards.
- Manage your quests in your quest log: see which ones are active, which ones you've canceled, which ones are available, and how many times you've completed a quest.
- Quests no longer take place in private instances, instead you can tackle quests in the public instance of the Hills/Tundra
- Dosbullton, Wyrval, Goblins, and Wyvern Eggs are now all placed in the public Hills instance
Cute Pet system
- Using specific "taming items" you can now capture certain monsters as pets.
- While in battle with the monster you want to tame, use the taming item on it to have a chance at a successful capture.
- The capture odds can be increased by damaging the monster; the lower its HP, the higher the capture odds.
- After a successful capture, you'll obtain an Egg item.
- "Equip" the Egg to spawn your pet
- Your new friend will now follow you wherever you go!
- You can Use the Egg again to despawn your pet, it'll go back into its egg safe and sound.
- You can own any number of pet eggs, but you can only spawn one pet at a time.
Changes:
- Redesigned the battle menu for VR: the new menu no longer obscures your view and instead is much more VR-user friendly. The desktop mode battle menu is unchanged.
- Bug Nets and Pickaxes are now equipable items that equip to your hip slot. No more taking them out of your pouch every time you want to use them!
- Removed the "Item Pouch" and "Carving Knife" as inventory items. No more accidentally unequipping the pouch or the knife, you'll simply have them equipped at all times.
- Removed the automatic sending of items to the item box after leaving an instance, since it's no longer necessary since item pouches are now much bigger
- Removed the "field item" label from freshly gathered items
- Wyvern Eggs can now be stored in the item pouch like any other item
- Lunalop drops Fluff instead of Herb now
- Removed Target Practice (for now)
Fixes:
- Fixed grass rendering on PC; it was using the Quest settings before which are unlit, now it's using the PC settings with proper shadows and everything
- Fixed the private room warping you back to the wrong town after choosing "Visit room" at an innkeeper.
- Fixed Snoqual tavern music continuing to play in the Tundra
- Fixed the player vendor UI button being positioned wrong on desktop mode
- Fixed some level design flaws in various places
- Fixed an issue with selling items to the NPC vendor
- Fixed the misplaced Kefla fairies in downtown Eltstadt
- Fixed being able to equip things without taking them out of the item box first
- Fixed purchased furniture not getting sent to the item box
- Fixed the Rainbow Carrot being invisible
- Fixed some quirky item box behavior
- Fixed being able to buy more items from the npc vendor than the inventory allows
- Fixed items used in battle showing a "used !" message in the battle log (item name was missing)
- Fixed treasure chests granting you their contents over and over 😂