Quasimorph
Patch notes · News · Live player count
About
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
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Detailed
RoadmapAbout the GameQuasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse. Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.Die, and you lose everything you brought with you. But you can always print a new mercenary and try the contract again. Become the Boss of a Space PMCTake on contracts from powerful corporations.Earn reputation through sweat and blood. Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.Explore planetary bases, secret laboratories, and the wreckage of starships. Recover new technologies and resources to upgrade your flagship. In the distant future, space has been privatized.Corporations are stretching their claws far beyond the Solar System.And something terrible is drawing near. Discover what unforgivable things humanity has done in the depths of space. No one cares about the fate of a clone.Didn’t make it? Rethink your approach.There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries. Adapt or DieCorporations hire ruthless mercenaries to carry out their shadow operations.Demons twist human nature and corrupt the course of human evolution. Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Patch Notes & Announcements(71)
MINORLast Chance to Get the Game at the Old Price with a Discount!
Hello, mercenaries!Quasimorph is currently 30% off, and the discount will remain active for just a couple more days.We’re preparing for the game’s release, which we’ll tell you more about very soon. A
MINORUnstable Beta 2 Is Now Available!
Hello, mercenaries! Today we are updating the Quasimorph beta branch. This update includes several major systems and notable changes: the Pact Department for the Magnum, a reworked trade shuttle, the
MINORThe Unstable Beta
Hey, everyone! Time for a new beta.The upcoming beta is called “Unstable” for a reason.Because of the large number of reworks, conflicts, bugs, and other surprises may occur. Play at your own risk.The
MINORUpdate 0.9.9 “Signed in Blood” is now live!
Update 0.9.9 “Signed in Blood” is now live!This is a major update that wraps up Xiomara’s storyline, expands the Pact system, reworks active implants, and brings a fresh batch of new content — from we
MINORDEVLOG 016: Signed in Blood
Hello, mercenaries!Today we’re going to talk about our plans for the upcoming 0.9.9 patch and the key development directions of the past few months. And of course, we’ll tell you when to expect all th
MINORPatch 0.9.8.2: Fresh Meat
Hello, friends! New Year is just around the corner, and we’re not going into the holidays without a small gift for you! Meet the Fresh Meat patch – packed with Christmas spirit and festive vibes.A pro
MINORVote for Quasimorph in the Steam Awards 2025!
Hello, mercenaries. We have an important and challenging mission for you! Steam Awards 2025 voting has started, and we need your help to secure a nomination in the "Labor of Love" category! Throughout
MINOR0.9.8 "No Suffering - No Gavvakh" is out now!
Hi friends! We’re drawing a line under update 0.9.8 that you helped us shape during beta, and we’re rolling out the final fixes! The patch is also leaving beta and moving to the game’s default branch,
MINORBeta 0.9.7
Hello, friends! We’re continuing to gather feedback for a big pre-release patch we’re targeting for late fall. This time, the beta will include an AI update and new implants. We’d love to hear your fe
MINORMigrating to the new version of the Unity engine.
Hello everyone.This is a technical update for the stable branch due to news that Unity developers have discovered a critical vulnerability in their engine.This has now been fixed.
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