Patch 1.7.0 - Artwork, bugfixes, lobby size
Puzzle With Your Friends Patch Notes — June 25, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Patch 1.7.0
Hello everyone! Thank you for the support you are still giving Puzzle With Your Friends after all this time

2019 (and I think every last one of us is having a hard 2020 also) was a really rough year for me, especially with the sudden death of Tassilo Rau, the head of bumblebee. I've started being self-employed under the new name "SkyCat Games". This patch was meant to be for last year and I have to apologize again for delaying it. I promise the next patch won't take as long! :)
The focus was on patching bugs - especially those which were rare but really annoying, if you encounter any bugs(feedback is also welcome!) please report them ingame via the F12-button which will automatically add a log-file to help me fix them.
- New artwork from Cosplay Convention Crisis! Thank you The Hidden Levels!
- Lobbies are no longer limited to 2 players - this is still in beta-mode, you won't see each other mouse-cursor, if you encounter any problems please report them via f12 or contact me via Steam!
- "Snapping" pieces has now an increased margin for error and feels smoother
- You can now report bugs or give feedback ingame!
- You can now shuffle the pieces with collapsed menu
- The collapsed chat will now notify you about new messages so you don't need to keep it open all the time
- You can now finish a puzzle after your partner left the lobby, it will no longer pause until he comes back
- Bug-Fix: Sometimes a player who joined another lobby had no pieces until he shuffled
- Bug-Fix: Sometimes the partner's mouse position was transmitted incorrectly which caused further problems
- Bug-Fix: When rejoining a lobby you disconnected from the player sometimes couldn't continue the puzzle and had an infinite loading-screen
- Bug-Fix: Players shouldn't have different scores in the final screen of the versus-mode anymore
If you have ideas or wishes for the next patch: don't hesitate to contact me or to give feedback via F12 ingame.
