Putridness VR Patch Notes — January 6, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Added a large sewer segment, completing the level.
-Reworked bullet spread system (semi-automatic weapons have no spread, automatic spread can change depending on the body kit and stock condition).
-Reworked loot system (now you can find many different consumables on the level).
-Zombies now have physics due to which they have more correct behavior.
-Doors can now be opened with a simple push (if the door opens away from you).
-The next update will be coming soon, it will add new weapons, new consumables, rotten zombies, and most importantly, a system for saving found loot in the player's main room (main menu room) will be added. At save points, you can transfer several any items (including weapons) to the main room and start a new game with these items for more severe tests in the "Normal" and "Hard" modes, which will be unlocked and available for passage.