Patchnote Purgatory Overkill - 0.031_0
Purgatory Overkill Patch Notes — June 16, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
0.031_0 patch note :
BUG FIXES :
- The hand offsets for the LIV build have been fixed;
- The left hand is now locked in position when using the two-handed weapons;
- The minimap has been moved and fixed;
- Lighting issues on weapons have been fixed;
- The turret upgrade menu won't have decimals showing;
- Two powers were crashing at max level;
- The barriers now have distinct spawn animations to avoid glitching in the box;
- Melee weapons don't have a large angle anymore;
- The alarms never stopping have been fixed;
- The power icon has a graphical change to let the player know if it's available or active/in cooldown;
- The powers resets correctly between waves;
- The sk12 shotgun has been fixed;
- The minimap doesn't have multiple icons at the same place anymore;
CHANGES :
- The left hand menu is now available in the spaceship too;
- The name of the buttons on the main menu and on the spaceship have been changed to be clearer on what they do ("Load Game" became "Continue", "Start Game" became "Go to spaceship");
- When adding an effect on turrets, they deal less physical damage. The damaging effects like fire have been increased;
- Buying ammo for a weapon now costs three quarters of the weapon's original price instead of the full amount;
- The tutorial panels are now transluscent to avoid them masking too much and you can teleport through them;
- The explosive turret can't have an effect applied;
- The expolosive turrets' areas of effect have been reduced;
ADDITIONS :
- A dedicated LIV menu allows to change the hands offsets manually (available in the first scene);
- The weapon HUD is now on the player's wrist instead of on the side of the weapons;
- A "quit level" button was added to the player's circular menu to get back to the spaceship from a level;
- The weapon wheel is now available between the waves to show the remaining ammo for each weapon;
- To handle the two-handed weapons you now need to press the left trigger to grab it and shoot;