Punch A Bunch
Patch notes · News · Live player count
About
A challenging boxing game with an emphasis on player skill that takes time and practice to master. Fight your way to the top through 3 different championships each featuring unique opponents.
Media Gallery(9)
Detailed
BECOME A CHAMPIONFight your way to the top through 3 championships from Amateur to Pro, each featuring unique and challenging opponents. FACE UNIQUE OPPONENTSTest your skill against unique opponents, each with their own fighting style and special moves. Advance through the championships facing every more skilled and difficult opponents to become champion.PHYSICS-BASED COMBATUniquely designed controls + 100% physics based combat. Controlling your fighter requires time and patience to master. Landing juicy, power-packed punches takes practice!HONE YOUR SKILLSBecoming a champion is hard work. Train, fail, train some more and who knows... Perhaps you're the next star?PERSONALIZE YOUR FIGHTERUnlock more than 100 collectible items earned through in-game challenges ranging from easy to legendary difficulty. Is This Game For YOU?Punch A Bunch is focused on learning the game mechanics to improve your skills through trial, error and lots of practice. The controls are uniquely designed and button mashing won't help you! Most fighters start off rough, this game is designed to give you great satisfaction through honing your skills and mastering the controls. YES Unique controls giving you full control but takes practice to master.Quick tutorial to get you started on your boxing journey.100% physics-based.Lots of additional challenges to keep completionists coming back for more.Play against friends in Local Multiplayer (compatible with Steam Remote Play).100+ unlockable items to customize your character with.Classic “Just One More Try” experience.BUTNOT a button-mashing game.NO skill-points or leveling, all you need is practice, skill and patience.NOT a casual game, if you don’t like a challenge, keep looking! NO online multiplayer.
Patch Notes & Announcements(9)
MINORKO Freeze bug - Patch Notes
I've done lots of work to reduce code errors in the game which should improve stability. Changes: Improvement to KO screen which hopefully will prevent the game from freezing during the KO screen. (Pl
MINORNo Stars Required to Progress - Patch Notes
Due to popular demand, I have removed the requirement to collect a certain amount of stars in order to progress to the next championship. Also added some more music :)
MINORPatch Notes
Additional work done to the AI: I've made small tweaks and adjustments to make each fight as dynamic but yet as fair as possible. More music added to the game. Fixed bug with final boss: Superman atta
MINORAchievement Godlike nerfed - Patch Notes
1: After some rebalancing of the AI, the achievement "Godlike" for Hurrican is far too difficult, it has been made easier in this patch. 2: Tweaked AI's blocking system to feel more dynamic. 3: Fixed
MINORReducing cheese - Patch notes
Patch Notes: 1: Rebalanced AI to make cheese tactics harder. 2: Lazer Bob should no longer cross his arms during his laser attack. 3: Added option to disable rendering of the crowd. 4: Fixed bug where
MINORPatch Notes - Mostly bug fixes
Implemented further limitations on Toby to prevent him from running into the air. Lazer Bob's lasers would stop shooting if you paused the game - this has been fixed. Stamina would keep replenishing w
MINORImproved balance in certain boss fights! (and patch notes)
Certain fights in the game feel unfair! I've introduced a better telegraphing system and nerfed a few boss mechanics to make the game fairer. But remember, sometimes you need to pay attention to your
MINORAdded resolution settings and fixed some more bugs.
I've updated the game with some more fixes: You can now change the resolution of the game in the settings menu. (Not supported in Borderless Window mode) Blocking Toby's strikes in training should no
MINORFixed crash bug
Fixed a bug where the game would crash if pressing ALT+TAB while the game was running in Fullscreen. About the game freezing on the second opponent: Also made some adjustments to the "Next Opponent" s
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