Prospector: The First Contract
Patch notes · News · Live player count
About
As the Prospector in this Prologue chapter, you will be taking on your first contract. Explore new planets, gather resources, build your fully automated base, and ship materials to distant colonies.
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Detailed
JOIN US ON DISCORDAbout the GameWelcome to the Prospector: The First Contract - a prequel chapter where you take on your first contract as an Interstellar Prospector. Your main goal is to gather resources on a new planet. Build a living base, use supply routes for exploration, and automate your new home with robots. Once your preparations are complete, you will begin trading with distant colonies for exclusive rewards.Scout out your surroundings by placing supply lines to provide life support in an oxygen-less environment.Use collected resources to construct an outpost of your own design.Craft bots as helpers to automate the logistics of crafting and shipping goods.Scale your operation and ship more goods to make more credits which will unlock new blueprints for buildings and recipes for crafting.
Patch Notes & Announcements(23)
MINORI'm working on a new demo!
Hello Prospectors! I've been working really hard on some changes to the game that will hopefully result in a better experience. With the new changes Valve is implementing for demos, my publisher has d
MINORPatch v0.4.10-31
🐛 Bug fixes Fixed an bug where supply lines would connect to themselves without a power source.
MINORPatch v0.4.10-30
🐛Bug fixes Fixed an issue where various monitor resolutions would crash the game on start up
MINORPatch v0.4.10-29 Supply Line Refactor
🛠Improvements & Changes Supply lines always provide energy and oxygen Supply lines can only connect to other supply lines or structures that have both power and oxygen Power routers that provide powe
MINORPatch v0.4.10-28
🛠 Improvements & Changes Reduced part count for circular progress bars to increase performance Decreased the rate of structure save data refreshes to increase performance 🐛 Bug fixes Fixed an issue
MINORPatch v0.4.10-27
🐛Bug fixes Fixed an issue where players could get stuck on saplings and other small environment objects after the collision refactor.
MINORPatch v0.4.10-26
🛠 Improvements & Changes Significant overhaul of the various collision systems Increased "jump" size for the unstick command Players can now walk into water but can still drown 🐛 Bug fixes Fixed an
MINORPatch v0.4.10-25
🛠 Improvements UI is scaled automatically for displays greater than 2k 🐛Bug fixes Fixed an issue with pinned shipping orders only drawing held items and not how many are needed Fixed an issue where
MINORPatch v0.4.10-24
🐛 Bug fixes Removed UI scaling logic for high resolution monitors causing flickering issue
MINORPatch v0.4.10-23
🛠 Improvements Significant reduction in memory usage Slight FPS boost
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