Project Explore
Patch notes · News · Live player count
About
A 2D sandbox survival game designed for creators, players, and everyone else.
Media Gallery(7)
Detailed
Project Explore is a 2D sandbox survival game developed with only the best in mind. The simple yet responsive UI is there to help the player, not hinder them. It has a high-functioning inventory system- the items can have their own unique traits through metadata system. The game’s multiplayer is light-weight and has very minimal hardware requirements. With that said, server hosting is extremely optimized. The game comes with up-to-date patch notes and documentation to help with server configuration, mod creation/support, and everything in-between.ModdingOne of our priorities is mod development. We are huge fans of Feed The Beast (Minecraft Mod Pack Distributors) and similar teams. Having the freedom to be a fruit salad chef, a weapon smith, or a mercenary. That's what it's about. We are constantly encouraging users to create new mods and help us to expand what is possible with the game engine.As a user you can install mods very easily. Simply drag mods into the mod folder and you've added a mod to your game! They work in multiplayer and singleplayer without any extra hassle. You can easily create and share them with friends.Developer Quote"I think every player deserves a voice and the direction of the game should be based on community feedback, and ideas. I've followed this idea since the beginning of the games development and so far it has helped the game become something I could not have ever imagined." -Seabass
Patch Notes & Announcements(298)
MINORDuke of Defense Is Now Available!
Hey everyone! You may have noticed that I went silent for a while... I spent about a year working on a new game that I feel is my greatest work and one that I am actually very proud of. I poured my so
MAJORUpdate 1.0.2 (New textures, combat returns)
I'm approaching a sort of peak in my work cycle where I expect to have a pause between projects. During this time I'd like to return to Project Explore and treat it like I used to, as something I enjo
MAJORUpdate 1.0.2 (New textures, combat returns)
I'm approaching a sort of peak in my work cycle where I expect to have a pause between projects. During this time I'd like to return to Project Explore and treat it like I used to, as something I enjo
MINORDon't Sink is now available on Steam
Hey everyone, Seabass here! Following Rock God Tycoon I created another game called Don't Sink. Today is an awesome day because today... it is finally available on Steam! If you are interested the gam
MINORDon't Sink is now available on Steam
Hey everyone, Seabass here! Following Rock God Tycoon I created another game called Don't Sink. Today is an awesome day because today... it is finally available on Steam! If you are interested the gam
MINORReal-time vs Turn-based combat! And other stuff!
I've heard the community on this matter and I feel that the majority really wants the real-time combat to return. If this is the case I'm more than happy to rewrite the combat. The reason I've yet to
MINORReal-time vs Turn-based combat! And other stuff!
I've heard the community on this matter and I feel that the majority really wants the real-time combat to return. If this is the case I'm more than happy to rewrite the combat. The reason I've yet to
MINORKickstarter for my new game! Don't Sink!
Kickstarter Page I am excited to finally start talking about my new game. Don't Sink! If you are interested swing by the Kickstarter page and give it a read.
MINORKickstarter for my new game! Don't Sink!
Kickstarter Page I am excited to finally start talking about my new game. Don't Sink! If you are interested swing by the Kickstarter page and give it a read.
MAJOR1.0 Release! We've made it!
It has been a long journey and one that I'm hapy I endured. This game has taken me nearly three years to complete and has been through four completely different iterations. I want to thank everyone wh
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