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Steam Controller + Windows Mixed Reality Improvements
June 13, 2018by COMPANY_NAME_GOES_HERE
GamePatchNote Digest
PolyCube Patch Notes — June 13, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Version 0.83 of PolyCube is out today, bringing two big improvements:
Improved Steam Controller Support
- Fixed some actions being mapped to wrong buttons
- Fixed problem with Peeking and right trackpad
- Added rumble (vibration) for Steam Controller
- Added Steam Controller button layout to Main Menu > Options > Controller screen
Improved Windows Mixed Reality Support
Big changes to the WMR controllers! Before, they acted like Vive controllres and only the trackpad was used. Now, both the analog sticks and trackpad are in full use. The analog sticks move your PolyCube while the trackpad will rotate it. Use the triggers to drop a block and grips to rotate the grid.
- Improved Windows Mixed Reality button mapping
- Fixed Windows Mixed Reality rumble (vibration)
- Added Windows Mixed Reality button layout to Main Menu > Options > Controller screen
I'd like to take a minute to thank Microsoft for their very generous Windows Mixed Reality development kit they sent me. I wouldn't have been able to add proper WMR support to PolyCube without it!
Known Issue
While these controllers have been added to the Main Menu, they have not been added to the in-game tutorial yet. I am in the process of completely re-working the tutorial to be less horrible, and as such I didn't want to waste time on something that will be thrown away very soon.