GamePatchNote Digest
Poly Bridge 3 Patch Notes — December 17, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This update adds quality of life improvements and fixes a few bugs. Thank you to the Poly Bridge 3 community for making suggestions and continuing to provide feedback that makes the game better!
Patch Notes
Build Mode Improvements
* Clipboard no longer clears after undo/redo
* Added placement axes when placing or moving foundations
* Show hydraulic and spring tooltips when show-all-split joints button is held down
* Save 3-way split joint checkbox state (in bridge save)
* Clear traceline when trace tool is turned off
* Disable trace tool when move or erase tool is activated
Sandbox Improvements
* DPAD-style selection UI added for moving individual sandbox items
* Pan keyboard shortcuts now move selected sandbox items
* Set minimum movement increment to 0.001 (was 0.25)
UI Improvements
* Added Gallery button to the Campaign and Workshop Campaign UI
* Copy replay meta-data (e.g., level name, cost, author) to clipboard along with replay url
* Level Info banner now expands to accommodate longer text
* Added full gamepad controls to Workshop Campaign UI
Miscellaneous Improvements
* Allow NumPad Enter to be used in all places Return gets used
* Help hotkey (F1) now brings up Gallery in Workshop Levels
* Set filters for Gallery when opening for help purposes (Wins only, No cheats)
Fixes
* Fixed default zoom level for Roll Top Avenue and Faulty Drive
* Fixed hydraulic trusses overlapping other materials (visual bug only)
* Fixed issue with Gallery thumbnail sometimes being from a different video (rare)
* Fixed "ghost" material bug (rare)
* Fixed race condition that could result in replay uploading with wrong level ID (rare)