Poly Bridge 3 Patch Notes — November 18, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This regular update brings some Quality Of Life improvements and bug fixes. Thank you to the Poly Bridge 3 community for the continued feedback and support!
Sandbox
Added "Show In Build Mode" toggle for multi-selected Decor objects
Added Undo step after changing "Uniform Scale" for Decor objects
Fixed bug with vehicle labels showing in Decor Mode if previously hovering over vehicle in Build Mode
Fixed issue with selection sets not moving up/down when including boat locked to water line
Fixed issue with Toxic landmass not displaying properly in Sandbox when 6.25m tall
Event Editor
Added Undo step after moving icons in Event Editor
Maintain scroll position in Event Editor when items get selected
Fixed issue with scrollbars not hiding when Event Editor is collapsed
Fixed orphan icons issue when deleting objects while dragging them in Sandbox
Custom Shapes
Fixed issue with custom shape color being incorrectly set to white in some cases
Fixed issue with being able to move or delete custom shape anchors and pivots from non-selected shapes
Simulation
Removed small camera rotation in simulation when right-clicking in 2D mode
Fixed uncommon case of boats/planes not colliding with bridge pieces
Fixed T (stress vis) causing piston/spring tooltips to show up in simulation
Mods
Fixed MOD Api not returning bridge edges for prebuilts in some campaign levels