Hull 14 Major Update! (Patch Notes V0.999.55)
Pixel Starships Patch Notes — June 17, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi Captains!
The MASSIVE Hull 14 Major Update is now available – featuring new Ship and Room Upgrades, new Room Types, extended Storyling Missions, significant Balance Changes, and much more!

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.999.55 Changelogs:
NEW: Ship Hull Level 14
NEW: Warp Hangar Room
NEW: Corvette Hangar Room
NEW: Tactical Hangar Room
NEW: Revivification Chamber Room
NEW: Gamma Beam Emitter Room
NEW: Coilgun Small Weapon Platform
NEW: Auxiliary Booster: Gunnery Overdrive Core, Missile Reload Matrix, Flight Assist Controller Rooms
NEW: Repair, Assassin, and Kamikaze Droids added to Android Studio
NEW: VIP Subscriptions now remove Ads, granting Rewards instantly
NEW: Legendary PLT Crew (Available from July 1st)
NEW: Max Crew Cap increases by 3
NEW: Updated Missions, Galaxy Map Encounters
Room Construction Times have been reduced across all Levels
Ammo Build Times reduced across all Levels
Research Times reduced across all Levels
Mineral and Gas Collector Room Max Capacity/Rate have been increased across all Levels
Reenabled Resource Boost feature: watch an Ad to double Mineral/Gas Room Production Rate
Gray Ship Hulls overhauled across all Levels
Poison Gas Ability renamed to Lethal Gas
Brightvoid Vector Ability Power increased from 9 to 10
Crew Movement Speed is halved while Cloaked
Cloaked Crews now break Cloak if hit by Freeze
Turrets can now Target Cloaked Crew
Mine Modules no longer Damage or Freeze Friendly Crews
Ardent Collection Perk now applies a 20-30 sec EMP to all Modules in Current Room (1 Use)
Task Force Xmas Collection Perk Damage reduced from 11 to 8, Max Steps increased from 3 to 4
Animatronics Collection Perk Damage reduced from 8 to 3, Max Steps increased from 3 to 5
Pirates Collection Perk Chance increased from 2 to 60, Step Chance from 1 to 10, Max Steps from 3 to 4
Sango Collection Perk Chance increased from 2 to 60, Step Chance from 1 to 10
Crews can now Reinforce a Room, adding temporary Max HP based on their Repair Stat
Urgent Repair Ability additionally reinforces Rooms for up to (ABL/4) HP
AP Damage now ignores Reinforced Max Room HP
Auxiliary Booster Max Boost reduced from 15% to 12%
A Second Small Weapons Platform is now available at Hull Level 10
Crews now flash green when taking Poison Damage
Irradiator Room now fires a single shot, inflicting 10 sec of Poison to Crews
Medical Rooms and Healing abilities now cure Status Effects on Crews
Cloak Generator now pauses Reload during Cloak
Teleport Interdictor Gate Defense increased from 50 to 100
Railgun Room now has a Shield Piercing effect
Plasma Discharger Room Max increased from 2 to 3
Security Gate Room Max HP/Power increased from 1 to 2
Bolter Room Damage reduced from 0.5 to 0.3
Bolter Room Reload Time reduced from 3.25 sec to 1 sec
Security Gate Room and Small Gas Trap Room Cooldowns are now constant across all Levels
Teleport Room Cooldown increased at lower Levels
Teleport Repulsor Room Max HP/Power increased from 3 to 4
Missile Pod Room Max increased from 2 to 3
Seeker Defense System Room Min Range increased from 500 to 600
Rocket Artillery Launcher Room Rocket Volley increased from 8 to 10
Added Javelin, Penetrator, and Tracker Ammo to Rocket Artillery Launcher Room
Added Chimera Torpedo Type - Inflicts multiple Status Effects on Target Room
Added 4 New Missile Types:
Cryo Missile – Freezes enemy Crews in a Target Room
Dampener Missile – Lowers Damage Output of a Target Room by 25%
Breaker Missile – Increases Damage Received by a Target Room by 25%
Suppressor Missile – Lowers Reload Speed and Crew Movement Speed of a Target Room by 50%
Craft Boosting value is no longer divided by Max possible Crafts
Hangar, Defense Hangar, and Drone Hangar Rooms Max HP/Power increased from 4 to 5
Defensive Crafts Reload Progress is no longer paused during Target Cloak
All Crafts now stop Attacking if their Origin Hangar has no Target
Anti-Craft Rooms now count Craft Squads as a single Target
Tractor Beam can now Target multiple Crafts
Tractor Beam Reload Time increased from 0.4 sec to 1 sec
Tractor Beam Target EMP duration increased from 0.5 sec to 1.5 sec
Bombshell Craft AP Damage reduced from 4 to 2
Added 6 New Warp Craft Types:
Striker – Minor Anti-Shield, Laser Attack Craft
Archer – Minor Anti-Evasion, Missile Attack Craft
Skirmisher – Anti-Craft
Vanguard – High HP, Low Output Craft
Savior – Recalls Damaged Crafts within Range back to the Hangar Room
Herald – Summons an incoming Craft directly to the Crafts position
Added 6 New Corvette Craft Types:
Pawn – Minigun Attack Craft
Knight – Anti-Craft Attack Craft
Rook – High HP Craft forcing AA Missile Targetting
Bishop – Multi-Target Missile Attack Craft
Queen – Deploys Attack Drone Crafts
King – Increases Movement and Attack Speed of nearby Craft
Added Individual Rank Rewards for Monthly Tournaments from Top 50 to Top 100
Min Supply Cost to start Fleet Engagements has been doubled
Fleet Engagement Penalties now apply to all Star Systems
Power Requirement to avoid the Penalty for a Failed Fleet Engagement increased to 400k
Successful Fleet Invasions now also reduce System Infrastructure Level by 1
Star System Infrastructure Conquest Rewards cannot be Collected until the following Day
Fleet Engagements can no longer be created by Fleets with fewer than 10 Active Members
Service Droid renamed to Medical Droid
Added support for Manual Commands: Target Mode for Anti-Craft Rooms
Added support for searching directly for a specific player to add to Block List in the chat settings panel
Added support for Sprinkler animations
Added support for opening multiple Crate Items
Room Tags are now displayed in Ship Battle UI
Added AI support for checking new Status Effects
Added AI support for Set Target Mode AI Actions for Anti-Craft Rooms
Target Room AI conditions and actions no longer selectable for rooms that can’t target a Room
Power-related AI conditions are no longer selectable for Rooms that can’t have Power
Queue-related AI conditions are no longer selectable for Rooms that don’t have a queue
Priority is now accounted for when the Ship takes Power from Rooms when Reactors are damaged
Holding the Ctrl key when pressing Backspace now clears all text in an Input field
Fixed a bug causing more Crews than intended to be placed inside the Starbase Fleet HQ Room
Fixed a bug causing Rooms to be able to upgrade to higher-level Room Variants
Fixed a bug causing incorrect sound prompts on certain Crew
Fixed a bug causing display of unavailable Surprise Missions
Fixed a bug preventing display of “Assigned Power” AI Conditions for Crews
Fixed a bug preventing Chat input from accepting line breaks on mobile devices
Fixed a bug preventing “Is In Queue” AI Condition from functioning
Fixed a bug preventing “Not Arrived At Destination” AI Condition from functioning
Fixed a bug preventing “Target Origin/Current Room” Crew AI Actions from being selected
Fixed a bug preventing Symphony Collection Bonus Damage effect from applying correctly
Fixed a bug preventing Cosmic Crusaders Collection Perk from triggering from Fire Damage
Fixed a bug preventing Popup Confirmation when opening Crew Pods without a selected Wishlist Crew
Fixed a bug preventing display of Android Crew Stats in Ammo Info UI for Android Rooms
IMPORTANT REMINDER: Prestige Tree options will change on the 1st of July!
Any Crew Prestiges started before this time will still proceed to their current prestige combination results.
Subscription Improvements
We are happy to announce that Subscriptions are receiving another big bonus – Ad Removal!

When tapping on the Blimp, selecting a 15Min construction boost, or the extra daily Ship Repair, Subscribers will receive the reward automatically.
All timers and daily maximum counts for Blimps, Construction Boosts, and Repairs remain as normal.
A huge 'Thank you!' to each of our Subscribers for helping us to continue the development of Pixel Starships!
June AMA LiveStream
Join the PSS1 & PSS2 Development Teams as they answer submitted player questions and talk about upcoming content!

Players can catch the Live Stream on the Official PSS Discord on Monday, 22nd of June at 02:00AM UTC (Sunday, 21st of June at 9:00PM EST).
If you would like to post a question, please post it in the Pinned June AMA thread under the general-chat section on Discord.
Thank you for all of your feedback, enabling many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on our subreddit.
Good Hunting, Captains!
-SavySoda Team
