Pixel Dungeon Patch Notes — June 24, 2015
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi there!
We've been in radio silence mode for the past month or so, but we've been working hard on improving the game! Besides patching those pesky bugs, we've tried to add some new things as well, the most useful of all is partial controller support (and better mouse support as well)! With partial we mean that you can bind mouse/controller buttons (and only buttons) to actions in the game. So you can't yet navigate through menus or select a particular cell using only your controller, but we are working on full controller support.
Here is the full list of improvements:
- Slower character movement when navigated using a keyboard
- Shortcuts for throwing items, drinking potions, reading scrolls, zapping wands and planting seeds
- No auto-descend/ascend when navigating a hero using keyboard
- No "running into a wall"
- Mouse and game controller buttons as bindable keys
- "Scrollbars"
- "Miraculous revival" bug fixed
If you see one of your issues listed here, please check that everything works as intended. If you continue to see any bugs, please report them on the discussion forum on Steam!
As always, please share your feedback, we are listening even if we don't have the time to reply to every post!