Phantasmata Patch Notes — December 3, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey deep dreamers,
The city of Phantasmata is proud to announce some new big changes before going gold:
Combat system overhaul:
- Tmed hits system ( with multiple mechanics for different skills )
- Smaller damage/health values/digits (most combatants won't be over 100HP)
- Combat balancing
- combatant order cycling
Updated main quest content:
- Updated story dialogue
- added riot chapter
- fixed later chapter discrepancies
- beefed up story told through NPCs and environments
New areas:
- Fixed Forest area
- Added desert border area
- Updated subway to hell areas
- Added riot area
- Added new areas in the hell chapter
GFX:
-Implemented new animated battleback effect
-Added location-based battlebacks
-Added and updated new character dialogue busts
-Added new sprites for some denizens/citizens
-finished animating most character sprites
Music:
Randomized battle music ( battle BGM will be randomized from a playlist of currently 3 battle songs, more to be added )
Added music by Klava
All of these changes will be implemented in the next build, estimated to be uploaded to steam the first week of December.
Thank you for your continuing love and support<3
-Xenon












