Peripeteia Patch Notes — April 17, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Week of polish on the Stash Update. Thank you for reporting all the “fun” edge cases. Here's what got fixed:
Guns with a lot of attachments could get stuck to your cursor after transitioning levels. These models get deleted as a bandaid. The bandaid will likely stay on forever, as such things do.
Items brought from previous maps no longer get destroyed when you return to the apartment. Many bramit devices were hurt in the process.
Fixed phantom items taking up invisible inventory space after level transitions.
Weight limit at 100% now lets you pass. Previously you needed to be under 100%, not the intention.
Autosave no longer triggers while airborne.
Autosaves will load properly after death – kind of what they are for.
Added a menu option to disable autosaves entirely, at special request of speedrunners.
Apartment containers clear properly after first visit - no more duplication.
Added fallback for entering the apartment from an old save.
Reclamation now properly clears your hotslots and ghost item silhouettes when it strips your gear.
Fixed the save handler writing to disk twice for no reason.
Fixed putting the sabre in as the first item in a container causing weirdness - likely also fixes the M53 disappearing from the locker on top of the Arcology forever stairs.
Dogshit AK is now open bolt. Finally, everything is wrong with it.
New props in the basement. New graffiti. Some new frob descriptions.
This update's beautiful art is by Taco XD: https://x.com/taco_xd69/status/2038673535691051234/photo/1