Pedigree Tactics
Patch notes · News · Live player count
About
Recruit monsters to battle in tactical, turn-based combat. Create the ultimate team through careful fusion to pass on powerful abilities and save this kooky hand-drawn world.
Media Gallery(10)
Detailed
Pedigree Tactics is a combination Tactical RPG/Monster-breeder. Embark on a journey across a whimsical fantasy world with a cast of over 100 hand-drawn creatures to recruit and fuse. Each one has a unique set of abilities, resistances, and weaknesses across 11 elemental types. Battle in turn-based combat across over 20 maps, including elemental hazards that you'll have to adapt to or work around. Monsters who absorb a hazard's element could even get free healing from it instead. Fusion is central to success. Your trusty starter will serve you well in the beginning, but you'll have to combine your monsters to make stronger ones in order to save the world. Offspring inherit their parents' abilities, so with careful breeding you can get any creature to learn any skill. Create a team that's truly a force to be reckoned with! Features full support for both controller and mouse/keyboard input.
Patch Notes & Announcements(21)
MINORPrice Reduction
The price for Pedigree Tactics has been cut in half, from $10 to $5.
MINORAugust 12, 2023 update notes
Changes: Naga's fusion formula has been changed to a Cobra Kite and a monster from the Mystic group Reasoning: Turns out I set the same breeding formula (Drake x Mermaid) for both Leviathan and Naga w
MINORJanuary 29, 2023 update notes
Fixed a rare softlock that could occur during the enemy's movement phase. Please report any other bugs or issues you encounter on the forum so that they can be fixed.
MINORJanuary 21, 2023 update notes
Fixed custom keybinds not persisting after the game was closed. Added achievement for beating hard mode. Please report any bugs or issues you encounter on the forum so that they can be fixed.
MINORJanuary 18, 2023 update notes
Difficulty can now be selected from Easy, Normal, and Hard when starting a new game. Existing saves should load as if Easy was chosen since that's what the previous only difficulty best fits, and you
MINORJanuary 16, 2023 update notes
Fixed certain combinations of status effects causing a softlock on death Please report any other bugs or issues you encounter on the forum so that they can be fixed.
MINORJanuary 15, 2023 update notes
Corrected textual errors. Please report any bugs or issues you encounter on the forum so that they can be fixed.
MINORJanuary 14, 2023 update notes
Fixed enemies sometimes putting traps on occupied tiles Please report any other bugs or issues you encounter on the forum so that they can be fixed as well.
MINORJanuary 13, 2023 update notes
Increased text and image size of dialog window on larger screens. Fixed teleporting characters sometimes staying shrunk after moving when "Faster Movement" is enabled. Corrected typos. Please report a
MINORJanuary 12, 2023 update notes
Today brings yet more usability improvements. It also finishes off my list of reported issues, so unless something else pops up this is likely the last of the series of launch patches. There may be mo
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